A real time strategy game set in middle ages.

JANUARY UPDATE OUT (ver. 250125)

 Thanks to everyone who played the game and to everyone who gave me a feedback about it! I tried with this update to solve most of the issues reported in the comments, so let me know if you still have troubles running the game.

 HUGE INTERFACE REDESIGN

 That was by far the biggest issue. The code which handles the GUI has been rewritten from scratch and it now fits the Newgrounds window. The starting screen with the scale adjustment has been deleted as it's not necessary anymore.

Interface windows are now brighter for a better readability and buttons light up when you hover over them. 


 DESCRIPTIONS

 To make the us of units and builings more clear to the players a brief description has been added in the selection box with the cost. In case of the units, it has also been added the unit's cost in population resource.


ZOOM LEVELS

 It's now possible, thanks to the new interface, to zoom in and out separately both the game area and the minimap using your keyboard, in order to adapt the game window to everyone's preferences. 

HOMESTYLER

 When building a house you can now rotate between the different building styles with your keyboard. 

FAKE PLASTIC TREES

 In the previous build there was a problem with workers getting stuck on the rivers while trying to chop down trees they couldn't even reach. Now the trees located in unreachable places in the map have been replaced with fake scenic trees. You won't notice the difference, your workers will. 

MINOR FIXES

 Other fixes include issues with the trees representation on the minimap, with some animations and game mechanics.

 Enjoy!


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